Not bad, map it's very well designed, and you worked on minor details as like doors' sound. I loved the zombies at the training room, that gave me an idea ;> The only think I don't like too much is that Ts have too many wpns to get, so they can easily pwn CTs just getting out of the jails. Also, I would reccomend you to put all the files on their respective folders instead of "raring" em all (example, put the imgs on a gfx folder and the map on a maps folder, so ppl only has to copy-paste it to CS2D folder)
OH! I almost forget, the glasses, yeah, it looks weird to see those glasses, also "obstacle glasses" aren't very realistic
I think he is annoyed by the rule of you need 2o char..?
But the double wall is not needed in some parts..
It looks good at some area's but if you look at the last pic you see double glass.. kinda wierd
But good job!