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old Re: Ideas for Counter-Strike 2D 0.1.2.1

Avo
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> I know it's possible with lua scripts, but I think option
1
sv_sound3 <soundfilepath> <x> <y> <range>
would be good. <x> and <y> are coordinatives of sound source and <range> is max distance from players can hear this sound.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

robed
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please guys.. piss off with your weapons and npc ideas..

theres a better way to get an idea for cs2d.. how about the graphics? tiles.. more map editor options.. more game optionsss. cs2d is not all about fking npc and guns!


if you want to have more weapons for cs2d... make your own game.. a clone of cs2d..

DC is just gonna be rejecting all your npc and weapons ideas

REMEMBER!!!

my ideas. - different dynamic objects "moving doors like that or moving walls."
edited 1×, last 05.05.12 02:22:30 pm

old Re: Ideas for Counter-Strike 2D 0.1.2.1

robed
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user Yates has written
user robed has written
cs2d is not all about fking npc and guns!

In fact it is.


i think its not... CS2D IS NOT all about MODDING ENGINE AND A NPC AND WEAPONS ENGINE... ofcourse its allbout gameplay

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Avo
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@user robed: Yes, you right, but if DC doesn't want to know what are others' ideas, he will close this post . I also think that more npcs are shitty idea, but new guns would be awesome.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

robed
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what the hell man!"£?""£!¬?"?

this is supposed to be an counter strike game.. not about COUNTER STRIKE EXTREME WITH THOUSAND OF WEAPONS PEOPLE ARE NOT CONTENT OF.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Majatek
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user robed has written
cs2d had too much weapons.. its now called csEXTREME2d

user robed has written
what the hell man!"£?""£!¬?"?

this is supposed to be an counter strike game.. not about COUNTER STRIKE EXTREME WITH THOUSAND OF WEAPONS PEOPLE ARE NOT CONTENT OF.

I'd rather play a game with lots of guns than a game that does not.

We are all entitled to have opinions and preferences - Some prefer more guns in CS2D, others prefer more NPC's. You on the other hand can do so much as to flap your mouth in objection. If you don't like it, shut the fuck up, because quite honestly everything that is being suggested in this forum are simply that: Suggestions.
They might or might not be implemented.

And if they do get implemented then I'm pretty sure that you can go and play vanilla CS2D on servers with only the limited selection of guns if you want to.

Please, just don't be a huge douchebag and start trolling otherwise you will get canned. Thank you.
edited 1×, last 05.05.12 02:38:50 pm

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Flacko
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user Apache uwu has written
user united has written
A server option that only lets clients with default graphics & sounds join.

Ah like a mp_pure or sv_pure command, I kind of agree, most dust servers should have this enforced.

You'd have to include all the game resources in the executable
It's size would increase by another 2MB + the sfx.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Apache uwu
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A quick checksum is actually really small, it's not bit by bit check. And check md5 or sha1 are avalanche hashes it would be almost impossible to modify a file without it changing.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Obviously Exactly Myself
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user robed has written
what the hell man!"£?""£!¬?"?

this is supposed to be an counter strike game.. not about COUNTER STRIKE EXTREME WITH THOUSAND OF WEAPONS PEOPLE ARE NOT CONTENT OF.

WTF? So lets tell DC to remove the freaking useless extra weapons, remove the NPCs and everything.
Result: Totally lame and boring 2D game that is a ripoff from the real Counter-Strike.

old Fix it!

CY
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This happens whenever you quit a server with a damn heavy lagspike.
IMG:https://i1228.photobucket.com/albums/ee453/Red_Scarlet196/Reporta.png
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