@ Gaios:
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Unreal Software Ideas For UnrealSoftware Site@ Gaios:
Thanks for reading this and if someone had already opted the same sorry
There's the Discord server (search cs2d discord on the search function)
And there's the IRC chat which quite frankly gives me the shakes whenever I look into it's layout
(Search IRC Chat on the search function)
That's all I believe.
A simple text field which will contain a URL or video ID would suffice. No need to go all crazy and use the API or check if the video exists or not.
Videos also all have a default URL for thumbnails: http://stackoverflow.com/questions/2068344/
Cheers
Starkkz has written
@user DC: isn't there any possibility that every login into game servers could be added as a log on the user profile? This would possibly be a important evidence when a moderator requires to ban a player.
It would be a list of the servers that the user has joined to, when and what was his IP address, the IP address of the server for that session.
It would be a list of the servers that the user has joined to, when and what was his IP address, the IP address of the server for that session.
ZxC has written
I fully support user Starkkz's idea. Some users could abuse thread cs2d Official Statement On Hacks and if the video faking really becomes a problem we can check if the player surely joined the server specific as in the video report. This would save us from lots of confusions and incidents
@ DC: Will you implement this? I also agree with his/their idea.
On other note, I'd like to see a "like" button for posts/threads, sometimes I agree with someone's opinion/thread but making a whole post just to say that is fricking pointless.
Have a good day.
EDIT: See? Masea posted something and I agree with it but making a post just to say that is useless.
edited 2×, last 08.06.17 12:20:03 am
Who even uses such a feature anyway? What is it even for?
Everything doesn't have to be really needed, Yates. If there wasn't a
:ugly:emoticon and if I'd have asked for this, you'd go and say like this over again.
Who uses this feature? I knew that someone of you is going to ask this and thus I've said Steam as an example. A lot of people are using this feature in Steam. And why the fuck not at ?
Honestly the feature on Steam doesn't have any purpose either. Just because you can do something doesn't mean you should spend time doing it. Note that DC will still have to code all of this and I don't think he'd want to do things for Unreal Software unless absolutely necessary (or a really good idea - like the heart emoticon 10/10 one love no woman no cry).
Do you want :love:?
I can't remember what I meant with :arrows: but maybe we got those too that day 'twas a gut day.
Yates has written
As you can see there, Rainoth saw no need for that as pretty much like you just did. Moreover, the heart emoticon is all over the social net, this might be the thing why DC added that.@ Masea: Aye and we didn't have a heart emoticon but we got one when we asked for it
Yates has written
There is no rule like you should post absolutely necessary ideas in the first post, so I don't care if that'll be done or not. I only specified my idea. By the way, if it hasn't any purpose for you, it doesn't mean it does not for others.Note that DC will still have to code all of this and I don't think he'd want to do things for Unreal Software unless absolutely necessary (or a really good idea - like the heart emoticon 10/10 one love no woman no cry).
People use it, so it is an enough thing to do something like that.
Let's handle Valve who made the skins for TF2/CS:GO, was there any need of them(don't tell me "yes, they were going to win amounts of money" because they didn't know)? There wasn't. But probably someone asked for that and then somebody found this idea fine so they implemented that feature in the game. And guess what now? They see everyone uses it!
Do not take a dim view that much.
But Valve has more resources than any of us here to simply find out whether weapon skins were a good idea. Also note that that is totally not a new idea, it's been around for years and years and Valve was not the first to think of it.