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weapons = {11,22,31,32,33,40,41}
addhook("say","equip1")
function equip1(id,txt)
if (txt=="!set1") then
local random = math.random(7)
parse("equip "..id.." "..weapons[random])
end
end
weapons = {45,46,47,48,49}
addhook("say","equip2")
function equip2(id,txt)
if (txt=="!set2") then
local random = math.random(5)
parse("equip "..id.." "..weapons[random])
end
end
weapons = {58,59}
addhook("say","equip3")
function equip3(id,txt)
if (txt=="!set3") then
local random = math.random(2)
parse("equip "..id.." "..weapons[random])
end
end
[/more]
weapons = {64,65}
addhook("say","equip4")
function equip4(id,txt)
if (txt=="!set4") then
local random = math.random(2)
parse("equip "..id.." "..weapons[random])
end
end
weapons = {69,78,85}
addhook("say","equip5")
function equip5(id,txt)
if (txt=="!set5") then
local random = math.random(3)
parse("equip "..id.." "..weapons[random])
end
end
weapons = {72,73,75,76,77,86,87}
addhook("say","equip6")
function equip6(id,txt)
if (txt=="!set6") then
local random = math.random(7)
parse("equip "..id.." "..weapons[random])
end
end
weapons = {79,80,81,82,83,84}
addhook("say","equip7")
function equip7(id,txt)
if (txt=="!set7") then
local random = math.random(6)
parse("equip "..id.." "..weapons[random])
end
end