I'm going to talk about everything related to competitive mode in CS2D, let's get started with something that everyone wanted to be implemented in CS2D, "Competitive Mode".
-Competitive mode could've saved this game and wake it up atleast to 100-150 active players daily.
-Instead of adding 3D graphics, HD skins, other stuff, you could've worked for competitive mode, I can bet some of the members here had something from everything that was needed for competitive mode.
-Quattro and MadMax kept the old active players in, but this wasn't enough because it was too late.
-CS2D in steam was a good idea, but just classic as always, they didn't see something interesting in this game just some public casual servers, Quattro's servers weren't there so, most of the new players goes inactive.
-This mode was the last chance to keep this game still alive.
-RolePlay Owners are struggling to get 10-15 players and make the servers more enjoyable, but this can't continue forever, I think PCS Project asked unrealsoftware for a promotion with their competitive servers, but no thank you for their work.
-You and Simon tried to make competitive mode, but you failed, PCS guys also tried to give you a hand, but nothing.
-"Really good job with rejecting them".
-Thank you for this game DC, this game had the potential when you added it in steam, now it's too late.
-Thank you for reading this.